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I am a 3D Generalist Artist focused on model creation with great structure and edge loop flow for rigging and animation. I have been modeling in 3D for decades (since 3D Studio Max R. 2.) I am also a 2D artist. I am seeking paid projects at all times. Exposure does not pay bills at this time, unfortunately, so I would ask you not to send a non-paid project request unless it is just a portfolio suggestion--I am always open to professional, courteous and CONSTRUCTIVE critiques.

I am in the Greater Tampa Bay Florida Area (United States) currently finishing my degree in Game Design.

I own an awesome Wacom Cintiq HD drawing tablet (a LCD monitor that has 2000+ levels of pressure sensitivity to mimic actual drawing/painting or pen/pencil/brush pressures) that I swear by for sketching, Photoshop, Illustrator and digital sculpting for my 3D models' texture maps. I make my own seemless textures out of my own photography, sculpting, and editing skills. 

I love to model in 3ds Max and Maya, and preform higher detail sculpting in Zbrush and Mudbox. I use Adobe Photoshop for my texturing, sketching, character design, etc. I use all Adobe and Autodesk programs but I am not an architect in real world building standards (animated and video game housing/buildings don't require permits and smoke detectors!) 

Some of my skills and hobbies are:

HTML and CSS Web Design

Python, Java, and C++ Programming

Unity and Unreal Game Engines

Video Editing and Effects (Fx)

Hobby Photography and Videography 

Animation

Illustration

Charcoal, Carbon, Graphite and Color Pencil Sketching and Painting of all Mediums

3D modeling and animation (Autodesk 3ds Max, Maya, Mudbox, Adobe Illustrator, Photoshop, ...Zbrush, etc.)

I also am a creative writer and finished (but have yet to attempt to publish) two full length fiction novels in my late teens. 

2D and 3D animation (3D, Vector, Sprites, Illustration, Pixel Art)

I love reading science fiction, fantasy and paranormal novels! I love watching anime! I love watching silly cartoons like Adventure Time too! I used to be in the U.S. Army until I had a perm. injury that makes me a bit less mobile/active and in a bit more pain daily HOWEVER struggle feeds creativity and we would not appreciate the good without the not-so-good! 

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Welcome to My World!

3D Artist Portfolio Sally Studley
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